ZIPA星寻路算法 MFC写的动态演示程序 80.12KB

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资源文件列表:

A_Star.zip 大约有20个文件
  1. A_Star/
  2. A_Star/A_Star/
  3. A_Star/A_Star.sln 884B
  4. A_Star/A_Star.suo 38.5KB
  5. A_Star/A_Star/AStar.cpp 5.96KB
  6. A_Star/A_Star/AStar.h 1.82KB
  7. A_Star/A_Star/A_Star.cpp 2.04KB
  8. A_Star/A_Star/A_Star.h 508B
  9. A_Star/A_Star/A_Star.rc 4.83KB
  10. A_Star/A_Star/A_Star.vcproj 5.48KB
  11. A_Star/A_Star/A_StarDlg.cpp 9.52KB
  12. A_Star/A_Star/A_StarDlg.h 1.71KB
  13. A_Star/A_Star/ReadMe.txt 3.91KB
  14. A_Star/A_Star/res/
  15. A_Star/A_Star/resource.h 954B
  16. A_Star/A_Star/res/A_Star.ico 66.19KB
  17. A_Star/A_Star/res/A_Star.rc2 397B
  18. A_Star/A_Star/stdafx.cpp 208B
  19. A_Star/A_Star/stdafx.h 1.98KB
  20. A_Star/A_Star/targetver.h 1.4KB

资源介绍:

A星寻路算法 MFC写的动态演示程序 在上一版的基础上解决画面闪烁、单线程问题,加入暂停功能。加入斜向移动的功能。
================================================================================ MICROSOFT FOUNDATION CLASS LIBRARY : A_Star Project Overview =============================================================================== The application wizard has created this A_Star application for you. This application not only demonstrates the basics of using the Microsoft Foundation Classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your A_Star application. A_Star.vcproj This is the main project file for VC++ projects generated using an application wizard. It contains information about the version of Visual C++ that generated the file, and information about the platforms, configurations, and project features selected with the application wizard. A_Star.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CA_StarApp application class. A_Star.cpp This is the main application source file that contains the application class CA_StarApp. A_Star.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. Your project resources are in 1033. res\A_Star.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file A_Star.rc. res\A_Star.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// The application wizard creates one dialog class: A_StarDlg.h, A_StarDlg.cpp - the dialog These files contain your CA_StarDlg class. This class defines the behavior of your application's main dialog. The dialog's template is in A_Star.rc, which can be edited in Microsoft Visual C++. ///////////////////////////////////////////////////////////////////////////// Other Features: ActiveX Controls The application includes support to use ActiveX controls. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named A_Star.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. A_Star.manifest Application manifest files are used by Windows XP to describe an applications dependency on specific versions of Side-by-Side assemblies. The loader uses this information to load the appropriate assembly from the assembly cache or private from the application. The Application manifest maybe included for redistribution as an external .manifest file that is installed in the same folder as the application executable or it may be included in the executable in the form of a resource. ///////////////////////////////////////////////////////////////////////////// Other notes: The application wizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, you will need to redistribute the MFC DLLs. If your application is in a language other than the operating system's locale, you will also have to redistribute the corresponding localized resources MFC90XXX.DLL. For more information on both of these topics, please see the section on redistributing Visual C++ applications in MSDN documentation. /////////////////////////////////////////////////////////////////////////////
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